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devblog Development Blog #7 | Uniqueness at it's kind

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    • By DiNozzo

      Welcome to the sixth iteration of the Development Blogs! We'll be having another dive into the features, most notably, the Deep Web system and the previously mentioned Special Jobs. Let's begin!
      A NEW HUD
      As you know, SA's default HUD is very insufficient for Roleplaying, so we had our own HUD implemented thanks to UG:MP. A minimalistic and simple design which will also allow us to properly integrate coins in the currency as well. Speedometer also contains the vehicle care indicators, the Well-being is also displayed on the HUD which is a subject for another dev blog 
      The Happiness Island is added and located right at the bottom of Liberty City, since Vice City received new neons and the Gator Keys, Liberty City needed something to enhance its vibe and atmosphere and it was solved with one easy solution, Statue of Happiness
      Who isn't tired of simple jobs where you have to drove from point A to point B and get paid? We're doing our best to implement unique jobs that are anything but a simple drive and get paid job, for this dev blog, we're showcasing the Beach Care in VC and Window Cleaner in LC. In Beach Care, your task is to keep the beach of Vice City clean, you have to cruise around the beach and remove trash, and take them to the Beach Care station. Window Cleaner, on the other hand, is a great addition to Liberty City and blends perfectly with its atmosphere, This job is specifically available in Staunton Island, where you have to clean the windows of the massive skyscrapers of Liberty City, with all the lifter platforms having rooftop access as well.
      The way you receive paychecks and cash it has been made to a realistic point, there are various banks per state for you to choose from, once your paycheck arrives, the bank where you have your account registered at sends you a text message, informing you of your paychecks arrival, then you can get a statement of your incoming paycheck for the hour by responding to the said message, you can either let it stack up or cash it at your local bank whenever you want.
      The whole process of obtaining weapons illegally is quite advanced on UG:RP. As a family leader, you have the ability to use the Secure Network Chain and purchase weapon parts for each weapon type, each state produces these parts but the price rates will change constantly depending on how the market and the sales go, so you might find shotgun parts cheaper in San Andreas and heavy parts cheaper in Liberty City for example, but these will change like I said before. So if you want a good profit, you'd go for the state where the parts you need are sold at a lower price. You can use the SNC bubble to check your order's status, the time of your order's arrival relays on what you have ordered and how much of it you've ordered. Once your order is ready, you can collect it in bulk or in pieces, and deliver them to your factory where you produce your weapons. Of Course, buying items from other states will have the risk of the Law Enforcement or the FBI's involvement or even a family or a gang from that state might get involved but in order to gain massive profits, you have to take risks.
      As promised in the previous dev blog, we will talk more about Special Jobs, specifically, ACT (Air Cargo Transports) which is also a part of the Import/Export system. Owning an aircraft doesn't just mean owning an aircraft, well, it does in the literal sense but you'll be opened to a whole new ball game. You'll be able to transport weapons, drugs, vehicles and even human trafficking in the exchange with, of course, money. You also will be able to do legal and riskless tasks as well which might not pay as much as the illegal tasks do. For example, you can purchase vehicles that are only available in San Andreas and transport them to Vice city, either with a valid permit or without a permit, where if you have a valid permit you have the legal rights to do this, and finally sell the vehicles to the highest bidder. Or you can transport immigrants or wanted criminals for a "small" fee. You also can do the same scenario with illegal contraband such as weapons, drugs, etc... The import/export system's limitation is only your imagination.
      We'll end this dev blog with a couple of gorgeous mapping sneak peaks.
    • By Mistah Len

      It's been a while since a development blog related to the gamemode's development, but a lot has been changed, added and improved since then, which we'll be taking a look at in this dev blog.
      Jobs are almost done, each state will have around 10 unique jobs, 4 common jobs and 4 or 5 special jobs.
      Unique Jobs: These jobs can only be obtained in one and only one state, these jobs usually fit in with a city's atmosphere, for example, we have Noodle Delivery in Liberty City (Punk noodles) and SpandExpress in Vice City. Common Jobs:  These jobs are available everywhere, jobs like Mechanic, Taxi Driver, Commercial Truck Deliveries fall under this category. Special Jobs: These jobs are risky and cannot be done by everyone, but the payment is decent. You can either go illegal or legal on these jobs, that's up to you, both are risky but illegal ways can attract extra unwanted attention and trouble. Jobs such as ACT (Aircargo Transports) and SCT (Seacargo Transports) go in this category. Also, note that these jobs are integrated with the Import/Export system. We'll be taking a closer look at Special Jobs in another dev blog.  
      It's something that's expected from every Roleplay Server, masks can be purchased and used at any time and are accessible from the inventory.
      Sewer System
      Sewer systems are now accessible from various points, either hidden or just an outlet, the sewer system covers Staunton Island in Liberty City, and it's connected to The Bank of Liberty at a certain spot. As for Vice City, the sewer system covers half the Mainland and finishes nearly around Downtown, it's also linked with El Banco Corrupto Grande at a hidden spot.
      Vehicle customization
      Vehicle Customization is not limited to the visual tuning of your vehicle, you're able to install various modifications on your vehicle, such as security-related ones, like an immobilizer, deeper into vehicle modifications, you can modify your vehicle's accelerator unit so you can perform wheelies.
    • By Mistah Len

      The forum software has been switched to IPB! More functionality and more user-friendly.
      Now we have a total of 7 new themes to offer, more to come in the future. Themes include 3 different light scheme variants, a dark variant, and our classic PhpBB theme, as well as two layouts specifically for Vice City and Liberty City.
      Now you'll be able to unlock trophies and medals on the forum by performing certain tasks, these achievements might have some rewards too.
      Now our forum is linked to our Discord Server, you can log in and register using your Discord account, our bot, Luigi is now able to send notifications from the forum to Discord and synchronize ranks.
      With IPB, we're now able to process applications directly within the forum without any need for a code layout.
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